Here's my First Handout. We are not a regular, old class.
We'll do a lot of communicating via Slack: noctrl-capstone2017.slack.com
Here's our syllabus: Syllabus
And my best shot at a week-by-week schedule: Roadmap
The colors here are: red, blue, yellow, and light blue.
This color scheme comes from the Autism Awareness ribbon: www.autism-society.org/about-the-autism-society/history/autism-awareness-ribbon. It might be something we want to adopt for the project, eh. We'll see.
As a Noctrl LEV class, we have an ethics component. This will include some reading, discussing ethics in class, and writing and essay or three.
Our ethics textbook is: A Gift of Fire by Sara Baase, www.amzn.com/0132492679
We'll cover these chapters:
We'll write 3 short ethics papers. Each essay will be worth 5% of your total grade. Go!
We have two BIG goals in our first 5 weeks.
We'll learn Ruby on Rails by doing this (outstanding) tutorial: www.railstutorial.org
My tutorial notes are here: Rails Tutorial Notes (gdoc)
Here's a summary of each chapter we covered in the tutorial.
I have coined our first half project efforts as Operation Dinner Out.
Commander Wiley: Operation Dinner Out is a go. Confirm?
Robert Redford: Correct. Dinner Out is a go.
- Spy Games, youtu.be/GotatU0i4RQ
Dinner Out will include the project's UX design, system architecture, tech research, and anything else we need to get to a successful screens demo in week 5. And don't worry... when we pick our real project name, we'll use that in the second half.
We did some core research as part of the project.
Countee Research by Rickey P - research into an app similar to Dinner Out called Countee
Similar Apps Research by Carolyn C - research into various other data collection apps
The end of Dinner Out is marked by our User Screens Demo. Huzzah!
Here's our demo handout: Quick Guide to the Dinner Out Screens Demo.
And onto the screens/pages...
Dinner Out is a go.
thanks... yow, bill
The second half of Capstone2017 is the Project.
The Project is the second half of Capstone2017.
We are... GeoGem!
We start coding Mon May 22 and end Fri Jun 2 (?)
Important stuff for the home stretch:
Sprint #3 README - instructions for Sprint #3, the final sprint
bitbucket.org/railstutorial/sample_app_4th_ed - this is a great resource... Hartl's reference code for sample_app. How did Hartl do it?
Quality Code Notes - must read
We start coding Mon May 8 and end Mon May 22.
This will be the most important 2 weeks of our project. Run faster!
Sprint #2 README - the path to Sprint 2 victory!
UX Design, V1.1 - supplemental UX instructions for each dev area
Architecture Design, V1.1 - updated data model and routes
Quality Code Notes - this is an important carryover from Sprint #1
Use Cases - Dinner Out use cases related to UX screens, etc
Development begins Mon Apr 24. Huzzah to that! These documents will guide us.
Sprint #1 README - everything you wanted to know about Sprint #1... and more!
UX Design, V1.0 - screens++
Architecture Design, V1.0 - data model and routes
Quality Code Notes - What is Quality Code? README.
code... yow, bill